Optional, defaults to false. Optional. A successfull call prints " have 100 more opinion about you" and it appears as "cheat_opinion_modified_good" in the diplomacy screen. The defense skill of the leader. target = The target country. Adds the specified amount of experience to the divisional commander. If you want an effect to have a random chance to be done or have nothing happen otherwise, the random = { } block is the simplest way to accomplish that: This in particular will have an 80% chance to add 40% stability and 30% war support and, accordingly, a 20% chance to do nothing. path = {
- } Creates a faction with the specified name for the current scope. Portraits fall into 3 categories: civilian, army, and navy. Note: Prior to 1.12.8, removal_cost = -1 could've been used for this purpose, but this does not work after the patch. Useful if a trigger within has no tooltip. FROM is the country that recruited the character. Affects AI. Sets the autonomy level for the specified country. A character has an advisor role added by defining one within the advisor = { } block. Makes the current scope a demilitarized zone. Executes children effects on every country that meets the limit, including those that do not exist. Adds the specified medal to the latest entry within the unit's history. Appends the value of this localisation key to the tooltip showing the effects of the trait. Promotes the current unit leader to Field Marshal (if Commander). Adds the specified amount of manpower to the current scope. logistics_skill =