If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. Cannot take Wakeful, and also has the opposite effect of Wakeful. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. Although note that it's per-detection tick, which I think might be around one real-life second or something? Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . This also applies to backpack storage but is still a convenience perk. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. Build 41 has made cigarettes a little bit harder to locate but you still shouldnt have too much trouble. No one can fight . I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. Foraging is useful. It is 99% the answer to all these posts. Can be annoying having to eat so often, though. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Overpriced but underrated IMO. The negative effects from these traits will not last. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Starting the list off with one of my favorite negative perks it is time to talk about high thirst. The +2 boosts will be insanely useful from the early to late game. Waste of points. Overweight, I always pick overweight. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Must have for people wanting to use axes as their main weapon. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. So even if it was hard to level it would still be bad. Description - Increases reading speed and takes less time for books. I'd rather level up dancing or piano (an actual mod skill). +1. When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)). Because of this, it's an easy +2 point that can go towards a decent positive trait. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. Iron Gut: Easy 1/5. First aid is not. Slow Healer is another decent negative trait that you can easily deal with in Project Zomboid. Dont take this. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. Avoid. This will get you killed. Espaol - Latinoamrica (Spanish - Latin America). Gardener: 1/5. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. Reduces container capacity by 30%, including vehicles. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. Or just don't go outside in the wet and cold? Whether you get lucky with a tub of ice cream in the freezer or come across a couple of sticks of butter putting on long-term weight is not so hard in Project Zomboid. Speaking of underweight as a negative trait.. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Waste of one point. Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. Athletic has an edge over strong, as exhaustion is a killer. Create an account to follow your favorite communities and start taking part in conversations. Underweight has a similar penalty, it makes your attacks deal less damage. What are traits in Project Zomboid? ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Then you will already have a extra point or two into your category of choice from this. Expensive, though. Slow reader: 3/5. If youre being stealthy you can generally avoid getting into danger but youre right. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Create an account to follow your favorite communities and start taking part in conversations. Just confirming what you stated about keen hearing. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Will actually help prevent car accidents. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. Not worth it, dexterous is too useful, and the 400% transfer rate is insane. It can be rather annoying having a character only stressing out any time you go into a tight. There really isnt a best build for the game. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Take fast learner instead. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. Maybe not deadly, but you will attract a few more zombies. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. Inconspicuous and Graceful: you probably didn't look into how these work. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Always love learning the little quirks like this in the game. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/I think Keen Hearing is one of the best traits in the game and has kept me alive more times than I can count. 7. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Thanks for the list and the explanations. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. No brainer. Press question mark to learn the rest of the keyboard shortcuts. I always like to see how other peoples play styles since the game is so customizable. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. More experienced players may find the points spent better elsewhere instead. I guess it is really playstyle dependent. How did you find the list? Organized also increases storage size of backpacks and shelving and whatnot. I really dislike playing with this perk, but it isnt entirely detrimental.