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It often happens that while traveling, a bard ture may choose whether or not to add the Bardic Inspirationwinds up sharing their campfire with a motley assortment of die to this roll.wandering adventurers who may impart valuable lessons inexchange for a lively song or a well-told tale. Even long lives compared to the rest of the Humblefolk, betweenunder such circumstances, cervans have maintained positions 100 and 150 years, something they attribute as much to theirof leadership and delegated responsibilities to make sure that way of life as the blessing of Cairith. Scofflaw FeaturesImproved Ward Fighter Level Feature At 6th level, you can use your Ward of Shadows feature 3rd Bonus Proficiency, Intimidating Banter,whenever a creature you can see within 30 feet of you attacks a Brutal Brawlercreature besides yourself. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Jays, nutcrackers, and jackdaws well. monster house 2 2022; wells fargo online mobile banking; nhra norwalk results 2022; palo verde ucla apartment; docket number search . Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. The Deck of Many Presents Humblewood Campaign Setting. Your size is Medium.nities rarely present themselves and are quick to act on them.Mapachs are alert and have a keen awareness of their surround- Speed. Lumas are short-lived reaching adulthood around 20 Languages. Along with other weight-reducingadaptations, this allows birdfolk to glide. When a creature has a Bardicof aptitudes in combat, magecraft, and general know-how, Inspiration die granted by you, they may make a single Arcana,making them particularly well suited to learning a variety of History, Nature, or Religion check with advantage. You grant yourself and a number of allies, up to your Wisdom 2nd Channel Divinity: Magnificent Feast modifier (minimum of 1), a boon from your deity. Even today, the While Alderheart has been a beacon of peace and harmony birdfolk who choose to live on the forest floor find themselvesfor many years, the coming of the fires has thrown the region stigmatized, as a life in the canopy is considered proper in bird-into chaos. throughout the Wood.Vulpins should be represented as wild animals, to illustratethe duality of their sophisticated yet savage nature. Being small and facing many threats in theworld, jerbeens are sensitive to the feelings of others, and tendtowards good alignments. Forexample, a vial of acid might be easy to make if you happento be near a nest of acidic beetle larvae, or bark can be boundinto a makeshift flask, but it would be difficult to create apassable facsimile of silken robes from a pile of leaves. Those who underestimate a bard from the useful pieces of knowledge picked up along the way. Some gods advocate the removal of well-prepared, yet simple food items equal to your Wisdomharsh or disruptive forces to this order, and proper sanctions modifier (minimum of 1). They seem quite strong to me, maybe too much so. 1 I never back down from a challenge. Some pass a variety of builds from svelt to wide, weighing betweenmay consider them brash, but mapachs know that opportu- 90 and 160 pounds. Over time, birdfolk culture spread, and the capital city of Alderheart became the most politically influential place in the Wood. As a huden gallus, you are of the land. hour before falling apart.Hubs of Invention Mapachs are often loners, but when they do establishcommunities with humblefolk or birdfolk, they have a habit offostering innovation wherever they go. A community for discussing the Humblewood campaign for Dungeons and Dragons 5e. Your Dexterity increases by 2,and your Charisma score increases by 1. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. 1 lb.Mapach 3'11" +2d6 85 lb. Add this result in inches to the The Wood covers a vast area of different environments. Most importantly, all Luma have theFated ability, allowing them to re-roll any attack, skill check, or saving throw each long rest. As part of your attack action, you can utter deadly threats to a single target within 30 feet of you, causing them to become frightened of you for 1 minute on a failed Wisdom saving throw. By practicing the tricks you know, and encountering Improved Tricks, stronger adventurers who share their knowledge with you, your Travelers Tricks (3 options) mastery over your tricks increases. Additionally, you have advantage on Strength Raptors are adept at living off the land. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage whenA Varied Folk you land. They shaped theirless share much of their culture, language, history, and origin mighty capital from the great tree Alderheart, and from this the BIRDFOLKLUMA CORVUM RAPTOR GALLUS STRIG10 Chapter 1 | Welcome to the Woodbastion of safety their ruling body, the Birdfolk Council, makes their offer. You maycast the spell once during this effect without expending any Warding Trick. to do so when you finish a long rest. You are practical and level-headed, Nature. The wind-touched are revered by believers and scrutinizedby skeptics. Skip to main content. However, most importantly, Vulpins automatically learn numerous spells such as Charm Person at level one and Fear at level five, using intelligence as their spellcasting modifier! Everything you need to increase immersion in your Humblewood games. Lumas are the shortest and lightest of the birdfolk, Sable Lumastanding roughly 3 feet tall and weighing only around 30pounds. 7. Though a greater stretch, the jerbeens speed, size, andare good examples. RELATED: Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked. Vulpins cut dashing figures and are usually lean andothers. You have advantage on Dexteritywinning a fight. There are two main subraces of gallus: bright and Huden Gallushuden. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. Choose one of these subraces.Stout Strig As a stout strig, you are as hearty as you are strong, ableto weather hardship and impose your will on the worldaround you. them particularly vulnerable.BANDIT DEFECTOR Hustlers are inveterate con-artists. Many such gods teach the valueof tradition and simple ways of living in harmony with the Starting at 2nd level, you may use your Channel Divin-natural world. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. It also meant a world full of secrets, hidden dangers, and obstacles for a party of adventurersto overcome. You can speak, read, and write Birdfolk.close-knit communities wherever they roost, and their sense You can also understand Auran, though you cannot speakof pride for their community runs deep. Your Wisdomscore increases by 1. Your Dexterity score increases by 2. If you would fall at least 10 feet in this way, you maybling owls, their thick feathers, solid bodies, and broad wings fly up to your movement speed in one direction you choose,have earned them a reputation as the most powerful of the although you cannot choose to move upwards, landing inbirdfolk races. This can help to ensure that the most integral rolls of a session are a success! If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. Are they OP, UP, or neither? The most significant variations in physical appear- Alternatively, if the races presented here are too big whenance come down to a characters subrace. is key to survival, and the Mapach language emphasizes this. You can use these backgrounds in addition to the back- Runners are the messengers and scouts of the Coalition,grounds available in the 5th Edition Core Rules. Size. They they might be used or activated, as well as a fair estimation ofare hungry for knowledge and leverage it to further their goals market price. Chapter 1 | Welcome to the Wood 25a I shall reclaim the Gasparian Isles and return my family to their homeland - Pico Piante, Swashbuckler Extraordinaire26 Chapter 1 | Welcome to the WoodJerbeen tiny yet brave Jerbeens are small mouse-like folk with long, furred tailsthat help them balance. of life and growth believed to watch over all cervans. Enemies within the shadows constantly feel the presenceof hungry predators watching them, and become frightened Additionally, whenever you hit with an improvisedas long as they remain inside the affected area. He enjoys collecting comics, records, and wins in Samurai Shodown. IamSposta. You can seewrong ones, deadly enemies. Additionally, you have advantage onall Charisma checks made to convince someone of yourexceptional knowledge on any topic related to the skill youselected with your learned trait (Arcana, History, Nature,or Religion). Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. The best cervan lean towards neutral alignments.leaders favor this approach. 5 I picked up many stories during my time on the road, and I have one for every occasion. Talons. You can publish your book online for free in a few minutes. (1d4) lb.Gallus 3'4" +3d10 55 lb. According3 determination. Your Charisma score increases by 2. Another way to sell the game is by showing off the art. Bewitching Guile. Connected to nature, I speak for the wind and divine its will for others. Great seen fight. Though primarily oral, a system for writing Birdfolk in pictogramsVulpin was developed long before the founding of Alderheart and has since transformed into a set of abstract glyphs representing Vulpins generally look like foxes, but an alternative visual different sounds. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. At 15th level, the damage dealt by your blindside increases to 7d6. Set up in conclaves around the Wood, they provide aid whenever forest fires strike. If you have no uses of this ability at the beginning of combat on your turn, you regain one use of it. Once you use this ability, you cant use it again until you have taken a short or long rest. You gain proficiency in one of the following skills: Arcana, History, Nature, or Religion.Too Smart Appraising Eye. But the Wood has also known sorrow. The birdfolk are to newly-established birdfolk perches, though many foundwell-defended from outside threats thanks to the Perch Guard, birdfolk architecture to be restrictive for creatures withouta force of soldiers trained in both aerial and ground combat, wings. orion stars online android frys food and drug near me oroton crossbody bag. You can see in dim light within 60 feet of you as if it Strig culture is largely based on principles of strength were bright light, and in darkness as if it were dim light. The marvelous Humblewood setting for D&D 5e is very close to public release and I'm here to tell you what lies in store! to living plants. Your sizeis Medium. If an enemy misses an attack roll that targets a rolled up Hedge, the attacked suffers 2D4 of piercing damage, giving the race a solid panic button. Printed August 2019. There are two main subraces of strigs: swiftand stout. One of the traits mapachs are most well-known for is Resilience. hone it, so that they might take on the role of a seer withinMore insular than other humblefolk, cervans often reside deep their village. Add this result in pounds to your races base weight. Any reproduction or unauthorized use of the materialor artwork contained herein is prohibited without the express permission of Hit Point Press Inc. Reference toother copyrighted material in no way constitues a challenge to the respective copyright holders of that material.Hit Point Press, The Deck of Many, Humblewood and its associated logos are trademarks of Hit Point Press Inc.First Printing. (Evil) walking stick, a trinket from another culture, traveling clothes, Compassion. When falling you can use yourprey, they have sharp talons and agile builds that help them reaction to spread your arms, stiffen your wing feathers, andeffortlessly glide through the canopy. Mapachs stand between 4 and 5 feet tall, and encom-with a problem. fly up to your movement speed in one direction you choose, although you cannot choose to move upwards, landing inPerceptive Awareness the space you finish your movement. Theyve branded me a traitor. You have advantage on saving throws againsttheir ability to find a use for just about anything. These birdfolk are swift slow your descent. You gain the following benefits:ll You may choose to land your glide in a space occupied by ll You gain proficiency in either the Survival or Nature skill. 5 I accept this honor but have my doubts. Ability Score Increase. You can use it in conjunction withamong families and friends. You can expend one use of your 1) to the attacks damage roll. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly6 ForewordPreface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a worldfull of vibrant, diverse characters, living in an expansive forest with a rich and intricate history. Play as one of the five core humblefolk races: Once a loosely organized confederacy of crime, its ranks have swelled with humblefolk displaced by the spreading fires who have turned to banditry to survive. Your base walking speed is 30 feet. Cervans teach that the best important for both themselvesmeans of survival in any situation is to remain and their communities. But when 10th level hits those improvised weapons become properly scary! On a fail- ure, they must spend their reaction to attack a creature of your choice within 5 feet of them. As artists we have to give careful consideration to every facet of the world, certainly the designs ofour main characters and our myriad of monsters, but also what a characters home might look like,what kind of fabrics they might wear, and how should we design this bottle of vintage vulpin-craftedelderberry wine? Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. Seeds of Decay: The Woodkin (PDF) Freebies $0.00. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Curl Up. They also tend towards the rule of law, not as a ity to conjure a magical feast for the rough road ahead. Maran raptors Humblefolkcould also take visual inspiration from seabirds, notably petrelsor shearwaters, due to their swim speed. This subclass gets some interesting abilities. Ability Score Increase. They also favorserious conflict does arise, hedges who feel they have been truly neutral alignments, as hedges have a great respect for theand deeply wronged can close themselves off from the rest of balance of nature.their society, sometimes resulting in splits in a community. Traversing the Wood 76Races of the Wood 10 Alderheart 76 The Tenders 123 Ashbarrow 78 Return to Alderheart 124The Birdfolk 10 The Avium 78 Trouble With Tenders 124The Humblefolk 11 Brackenmill 79 An Emergency Session 125 12 The Crest 79 The Scorched Grove 126 Corvum 14 Marshview 79 Approaching the Grove 126 Gallus 16 Meadowfen 79 Reaching the Grove 129 Luma 18 Mokk Fields 81 Ashsnake Attack 129 Raptor 20 Saltars Port 81 Outrunning the Fire 130 Strig 22 Scorched Grove 81 Flee to Alderheart 131 Cervan 24 Talongrip Coast 82 Part 4: Mysteries of the Avium 132 Hedge 27 Winnowing Reach 82 Jerbeen 28 After the Escape 132 Mapach 30 4. Ability Score Increase. Age. However, these efforts arent always met within the most ancient parts of Humblewoods vast forest, in tree success. Cervans are sturdy race of deer-folk that are without a doubt the most resilient race ofHumblewood. You cannot glide while wearing heavy armor, or if youcommon good. In addition to gaining proficiencies in numerous forms of ranged weaponry as well as perception, and treat half cover of their targets as though it weren't there! The Deck of Many Presents TM CAMPAIGN SETTINGCOMPATIBLEGot feedback? Ability Score Increase. Your size is Small. Your base walking speedincreases to 35 feet. Jerbeens grow quickly, reaching maturity around5 years. They are the shortest lived of all the humblefolk races,living just about 40 years. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. You can speak, read,and write Birdfolk and Hedge. Convincing. Many who of clothing). Ive seen whats happening to the forest, but due to your different perspective on the world, other bird- and its bigger than all of us. Youyou. At 14th level, you have learned how to make your ward even more resilient. This innate bond with nature may alienate you from cityin your close-knit community has taught you how to inspire life, but you will always have a home within the more remoteothers and rally folks to a common cause. Humblewood is home to a variety of beasts whose size, strength, and abilities can only have grown thanks to the Woods magic. These times have longsince passed, but cervans still possess a wariness that makes it Ability Score Increase. Fury of the Gods Special: Shazamily Matters, REPORT: Avatar: The Last Airbender Gaang Film Is Set Over a Decade After the Show, Why How I Met Your Mother's Alternate Ending Is So Much Better, Neil Gaiman Proposes a Suitably Chaotic Way to Cast The Sandman's Delirium. Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). Small sized and nimble, Jerbeens gain +2 dexterity, +1 charisma, and are quite mobile. social situations. You cannot glide while carrying heavy weapons or wielding a shield (though you may Given their heightened senses, often raptors appear to be drop any held items as part of your reaction to spread yourdistracted or deep in thought. In the early years, the birdfolk and humblefolk lived close to each other in small villages around the forest. A seasoned fighter weave portion of your technique. Your damage for an unarmed strike is 1d4 piercing damage. The powers I have been gifted with and perceptions of yourself and your community, pairing are meant to serve the common good. Hit Point Press. ruin a hedges clothing.Sensitive and Kind Adventuring clothes made specifically for hedges are avail- able in nearly every major city in Humblewood, and tailors Hedges have an incredible capacity for empathy, and tend throughout the Wood are familiar with making alterations toto view all creatures, from the smallest beetle to the larg- suit a hedges needs.est beast, as being equally deserving of respect and dignity.They are known across the Wood for being excellent conflict HEDGE TRAITSmediators, and usually find themselves acting as diplomats oremissaries between factions trying to broker an agreement. Using your feathered arms, you can slow yourfall, and glide short distances. Thedriving force behind Humblewood as a concept was the desire to create a visually compelling worldthat felt alive, and that meant a world that could feel wonderful and welcoming, magical and myste-rious. The first birdfolk race of this list, Gallus resemble a variety offowl ranging from chickens and roosters, to pheasants and turkeys. Age. Cervans are eminently practicalaway future. Because ofthis they favor lawful alignments. Otherwise, the sleepspell acts as normal. Choose one of these subraces.Grove Cervan As a grove cervan, you are swift and agile, able to quicklymaneuver out of harms way. Alignment. Using every trick at theirdisposal to gain the upper hand against their foes, the Scoff-law cows their enemy into submission, or overwhelms theirdefenses with a single cheap shot. ll Whenever you successfully use your Sleight of Hand skillll You may change direction freely while gliding, and may outside of combat to steal an object, you may immediately gain up to 10 feet of altitude once before you finish conceal it flawlessly on your person, or put another object your descent. Mar 4, 2020. (Good) firmly planted on the soil. You can speak, read, and write Birdfolk, andspeak Cervan (Cervan has no written component). Don't think there are currently stats for a +2 bar stool. You have advantage onDexterity (Stealth) checks made in dimlight or darkness.